Concerns about weapon design similarity in Monster Hunter: Wilds, following criticism of Monster Hunter: World, have been addressed by Director Yuya Tokuda. Tokuda confirmed a key difference: "Monster Hunter: World weapons retained a base form, customized by monster materials. In Wilds, each weapon boasts a unique design."
This directly counters the World approach, where many weapon lines, even after upgrades, remained visually similar. The image below exemplifies this, showcasing the striking resemblance between certain upgraded weapons in World.
In contrast, the slideshow below presents Wilds' weapons, each distinctly different.
Monster Hunter Wilds Weapons
19 Images
This design philosophy was revealed during discussions about Wilds's new starting weapons and Hope series gear, accompanied by concept art. Further details can be found in our interview covering the Oilwell Basin, its inhabitants, and the Apex monster, Nu Udra.
Monster Hunter: Wilds launches February 28th on PlayStation 5, Xbox Series X|S, and PC. Don't miss our exclusive 4K gameplay videos featuring Ajarakan and Rompopolo, our developer interview on the franchise's evolution, and insights into the game's food system. More exclusives are coming throughout January as part of IGN First!