Helldivers 2: Armor Passive Tier List
Author : Joseph
Update:Mar 15,2025
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Helldivers 2 categorizes armor into light, medium, and heavy types, each impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly affecting gameplay.
Navigating the diverse range of Helldivers 2's armor passives is crucial for survival and combat success. This updated tier list analyzes the best passives, guiding your choices for optimal mission performance. Don't launch your hellpod just yet!
All Armor Passives & What They Do in Helldivers 2
Currently, Helldivers 2 boasts 14 armor passives. Each defines your playstyle, strategy, and combat effectiveness, from increased damage absorption to enhanced scouting for stealth. Selecting the right passive is key to adapting to mission challenges. Note that in Helldivers 2, passives are tied to body armor; helmets and capes offer no additional bonuses.
Here's a complete list of Helldivers 2 armor passives and their effects. Understanding these will help you tailor loadouts and builds for survival or utility maximization.
Armor Passive | Description |
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Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots); prevents chest injuries (like internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction when crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction when crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List in Helldivers 2
This tier list reflects Helldivers 2 game version 1.002.003, ranking passives based on overall value, utility, and effectiveness across missions and enemy types.
Tier | Armor Passive | Why? |
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S Tier | Engineering Kit | Extra grenades are invaluable for closing bug holes, destroying fabricators/warp ships, and maximizing damage output. |
Med-Kit | Increased stim capacity and duration significantly improves survivability, especially with the Experimental Infusion booster. |
Siege-Ready | Boosted ammo and reload speed are game-changing, especially against large enemy groups with ammo-intensive weapons. |
A Tier | Democracy Protects | Provides a strong early-game defense boost, increasing survival against lethal attacks. |
Extra Padding | A reliable choice for increased overall damage resistance. |
Fortified | Excellent general utility, especially against Automatons; enhances survival against explosive attacks and improves weapon effectiveness. |
Servo-Assisted | Highly effective against Terminids; increased throwing range allows for safer stratagem deployment and improved survivability. |
B Tier | Peak Physique | Useful for reduced weapon drag, but melee combat is generally avoided. |
Inflammable | Situational, but highly effective with fire-based builds against specific enemies and in environments with fire. |
Scout | Useful for revealing enemy positions, but could benefit from highlighting additional objectives. |
C Tier | Acclimated | Limited value as you rarely face all four elemental damage types in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. |
Electrical Conduit | Situational, primarily useful against the Illuminate, but other options often prove superior. |
Unflinching | Minimal impact on overall combat effectiveness. |