Today marks the 10th anniversary of *Bloodborne*, FromSoftware's acclaimed PlayStation 4 masterpiece that launched on March 24, 2015. To celebrate, the game's passionate fanbase is organizing another "Return to Yharnam" community event, inviting players to dive back into the haunting world of Yharnam, create new characters, and connect with fellow hunters through cooperative play and invasions.
Despite *Bloodborne*'s critical and commercial success, the silence from Sony regarding a sequel, remaster, or even a next-gen update to enable 60fps gameplay has left fans puzzled and frustrated. The game's influence on the industry and its dedicated community make the lack of follow-up one of the most baffling decisions in gaming.
Earlier this year, former PlayStation executive Shuhei Yoshida shared his theory on the absence of *Bloodborne* updates in an interview with Kinda Funny Games. Yoshida, who stressed his thoughts were purely speculative and not based on insider information, suggested that Hidetaka Miyazaki, the visionary behind FromSoftware, may be too busy with other successful projects to revisit *Bloodborne*. Yoshida speculated that Miyazaki's deep attachment to the game prevents him from allowing anyone else to work on it, a sentiment respected by the PlayStation team.
Since *Bloodborne*, Miyazaki has directed several high-profile titles, including *Dark Souls 3*, *Sekiro: Shadows Die Twice*, and the blockbuster *Elden Ring*. His busy schedule and the fact that FromSoftware does not own the *Bloodborne* IP have often been cited as reasons for the lack of new developments. However, Miyazaki has acknowledged that the game could benefit from being released on more modern hardware.
In the absence of official updates, the community has taken matters into their own hands. Modders have attempted to enhance the game, but their efforts have faced resistance from Sony. For instance, well-known modder Lance McDonald was hit with a DMCA takedown for his 60fps mod, and Lilith Walther's *Bloodborne Kart* and PSX demake projects encountered copyright issues. Meanwhile, tech experts at Digital Foundry have demonstrated that PS4 emulation via ShadPS4 can run *Bloodborne* at 60fps on PC, a breakthrough that may have prompted Sony's aggressive stance.
As fans continue to celebrate *Bloodborne*'s 10th anniversary, they are left to create their own events like the "Return to Yharnam" to keep the spirit of the game alive. These community-driven initiatives are a testament to the enduring love for *Bloodborne*, even if it seems that official developments may never materialize.
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