Warner Bros. has made the tough decision to cancel its anticipated Wonder Woman game and close three of its studios: Monolith Productions, Player First Games, and WB San Diego. This news was first reported by Bloomberg's Jason Schreier on Bluesky and later detailed in a full report on Bloomberg. Warner Bros. confirmed the closures to Kotaku, stating:
We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises -– Harry Potter, Mortal Kombat, DC and Game of Thrones. After careful consideration, we are closing three of our development studios – Monolith Productions, Player First Games and Warner Bros. Games San Diego. This is a strategic change in direction and not a reflection of these teams or the talent that consists within them.
The development of Monolith’s Wonder Woman videogame will not move forward. Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately this is no longer possible within our strategic priorities. This is another tough decision, as we recognize Monolith’s storied history of delivering epic fan experiences through amazing games. We greatly admire the passion of the three teams and thank every employee for their contributions. As difficult as today is, we remain focused on and excited about getting back to producing high-quality games for our passionate fans and developed by our world class studios and getting our Games business back to profitability and growth in 2025 and beyond.
The decision to cancel Wonder Woman follows earlier reports from Bloomberg suggesting the project faced challenges after a reboot and change in directors in early 2024. This move comes amidst broader difficulties within Warner Bros.' gaming division, including layoffs at Rocksteady, the underwhelming reception to Suicide Squad: Kill the Justice League, and the shutdown of MultiVersus.
Additionally, Warner Bros. Games has undergone a significant restructuring, highlighted by the departure of long-time games head David Haddad and rumors of a potential sale of the division. This closure deals a significant blow to WB's efforts to expand its DC universe through gaming, especially following a recent statement by James Gunn and Peter Safran indicating that the first DCU video game is still a couple of years away.
The closure affects three studios with rich histories. Monolith Productions, founded in 1994 and acquired by WB in 2004, is renowned for the Middle-earth: Shadow of Mordor series, which introduced the innovative Nemesis system, patented by WB in 2021. Player First Games, established in 2019, developed MultiVersus, which, despite critical acclaim and a successful launch, did not meet WB's expectations. WB San Diego, also founded in 2019, focused on mobile and free-to-play games.
These closures add to a troubling trend in the gaming industry, with over 10,000 game developers laid off in 2023 and more than 14,000 in 2024. While 2025 has seen numerous studio closures, the exact impact on the workforce remains unclear as fewer companies are reporting these layoffs.