Gearbox chief Randy Pitchford has doubled down on claims that Borderlands 4's earlier-than-expected launch isn't reacting to competing titles, despite mounting speculation about its proximity to anticipated releases like Marathon and Grand Theft Auto VI.
The cooperative shooter sequel initially slated for September 23 will now arrive nearly two weeks earlier on September 12 across all platforms including PlayStation 5, Xbox Series X/S, PC, and Nintendo's upcoming Switch successor.
Many industry watchers assumed Take-Two Interactive adjusted the calendar to avoid competing with its own megaton Grand Theft Auto VI release expected later that fall. But Pitchford maintains scheduling decisions were purely development-driven.
"This adjustment reflects our team's incredible momentum," Pitchford tweeted. "Our accelerated timeline comes from tangible progress tracking - zero consideration given to external release calendars."
The announcement raised eyebrows considering today's PlayStation State of Play showcase dedicated to Borderlands 4 gameplay reveals. Interestingly, Borderlands's launch shift now avoids direct competition with Bungie's Marathon extraction shooter originally targeting that same September 23 launch window.
Game Business Editor-in-Chief Chris Dring calls the sudden date change unusual: "Having committed publicly to September 23 across marketing channels and retailer SKUs, there must be compelling commercial logic behind pulling forward."
In an enthusiastic video message announcing the surprise scheduling change, Pitchford couldn't contain his excitement: "This NEVER happens!" he exclaimed. "Our developers are absolutely crushing it - the game feels incredible. So guess what? You're getting Borderlands 4 even sooner!"
The corporate connections add intrigue - Take-Two owns both Gearbox/2K (Borderlands publishers) and Rockstar (GTA developers). While Pitchford emphasizes development autonomy, corporate leadership undoubtedly coordinates major franchise rollouts.
Take-Two CEO Strauss Zelnick recently told IGN about strategic release planning: "We stagger our tentpole franchises to let each shine," he explained. "Gamers invest hundreds of hours in these experiences - our job is ensuring they don't feel overwhelmed." This philosophy fuels skepticism about Borderlands' timing being purely coincidental.
The scheduling shuffle inevitably renews speculation about potential GTA VI delays beyond its tentative Fall 2025 window. When pressed about possible slippage into 2026, Zelnick remained cautiously optimistic: "We're feeling great about development - but anyone promising absolute certainty is tempting fate."