Intergalactic: The Heretic Prophet is poised to offer players an unprecedented level of freedom, marking a significant departure from the studio's previous linear projects. Inspired by the open-world mechanics of Elden Ring, the developers aim to provide a similarly expansive and exploratory experience. Journalist Ben Hanson has shared that the game will be set on a vast single planet, where players will unravel the secrets of a lost civilization and delve into the intricacies of a new religion, which will be central to the narrative. While the extent to which the game will embody the traditional open-world concept remains to be seen, it's clear that the studio is steering away from the structured paths of their past works.
The Heretic Prophet marks the studio's first venture where players will navigate the game world solo, without the aid of companions or allies. Neil Druckmann has highlighted the studio's intent to evoke a profound sense of isolation within an uncharted universe, while also exploring themes of faith and religion in depth. The story unfolds in an alternate future on the planet Sempiria, which has been isolated from the rest of the galaxy for over 600 years. It is on this mysterious world that bounty hunter Jordan Moon arrives to fulfill her contract.
Druckmann further notes that the game's development drew inspiration from titles like Half-Life 2 and Monkey Island, suggesting a shift towards a narrative style where players piece together the story from scattered fragments, rather than relying on traditional guidance. This approach could redefine how players engage with the game's storyline.
Intergalactic: The Heretic Prophet was unveiled at The Game Awards 2024, though a release date has yet to be announced. As anticipation builds, fans are eager to see how this new direction will unfold on the expansive and mysterious planet of Sempiria.