Neople, a Nexon subsidiary, is poised to unleash its highly anticipated hardcore RPG slasher, The First Berserker: Khazan, onto PC, PlayStation 5, and Xbox Series X|S on March 27th. A recently released eight-minute gameplay trailer offers a tantalizing glimpse into the game's intricate combat system.
The trailer highlights three fundamental combat pillars: attack, dodge, and defend. While defending consumes significantly more stamina than dodging, perfectly timed blocks not only lessen stamina drain but also mitigate stun effects. Dodging, conversely, is more stamina-efficient but demands precise timing and quick reflexes to fully utilize its invulnerability frames. As with many souls-like titles, mastering stamina management is key to success in The First Berserker: Khazan.
Running out of stamina plunges Khazan into exhaustion, leaving him completely open to enemy attacks. This vulnerability can be strategically exploited against enemies possessing stamina bars—depleting their stamina before unleashing devastating blows. Even foes lacking stamina bars can be worn down through relentless, well-timed attacks. These encounters demand patience, precise positioning, and impeccable timing; however, the strategic advantage is balanced by the fact that enemy stamina does not regenerate.