

CD Projekt Red has cemented its reputation for creating extraordinary games. A decade after its release, The Witcher 3 remains widely regarded as one of the greatest RPGs ever made. Meanwhile, Cyberpunk 2077 has transformed through substantial updates into one of the most immersive open-world experiences. These titles have elevated the studio to global acclaim, alongside its other remarkable releases. But what truly distinguishes CDPR's games from others in the genre?
The Art of Cohesive Game Design
While multiple factors contribute to CDPR's success, the studio excels in weaving smaller elements into a seamless whole. Their RPGs shine through dynamic worlds where stories and characters evolve based on player decisions. Though many developers attempt this formula, few execute it with CDPR's level of finesse.
"When playing other AAA RPGs, I often sense their technical limitations," explains Patrick Mills, CDPR's franchise content strategy lead. "Players might perceive this as poor design, but frequently it's simply tools failing to match creative ambition."
Building Better Tools
CDPR has invested heavily in developing its REDengine across four iterations. This proprietary toolkit enables the design team to realize their vision, creating experiences where player actions feel genuinely impactful.
Later REDengine versions unlocked more ambitious quest designs. The Witcher series established core gameplay pillars - exploration, narrative-driven dialogue, and combat. Cyberpunk 2077 expanded this foundation with deep character customization supporting diverse playstyles, including stealth and hacking systems. The Phantom Liberty expansion pushed boundaries further, blending genres like survival horror into its quests.
The Importance of Variety
"For our large-scale RPGs, gameplay variety becomes essential," says level design lead Miles Tost. "Even with excellent storytelling, players need fresh mechanics to maintain engagement."
Narrative Craftsmanship
CDPR approaches storytelling with rigorous methodology. Every quest includes intentional twists - simple solutions like defeating bandits won't suffice. The team conducts "destruction testing," where playtesters explore every possible approach, allowing designers to refine missions for maximum player freedom.
The Weight of Choice
While Cyberpunk offers systemic choices through character builds, CDPR excels at delivering consequential narrative decisions. Unlike traditional morality systems, their choices rarely present clear good/evil binaries. Consequences often emerge later, preventing simple save-scumming and heightening emotional impact.
Associate game director Paweł Sasko explains their philosophy: "We present all perspectives beforehand so players understand context before making decisions."
Consequences and Authenticity
Phantom Liberty's Songbird/Reed dilemma exemplifies CDPR's nuanced approach. Neither path represents obvious righteousness - both characters present compelling cases. This authenticity extends beyond simple cause-and-effect to foster genuine emotional investment.
"We want players to feel their choices matter, even when outcomes are bittersweet," says The Witcher 4 director Sebastian Kalemba.
Technical Challenges
The studio's shift to Unreal Engine 5 for their next Witcher title presents both opportunities and challenges. Past successes emerged from meticulous tool development - maintaining this quality while adapting to new technology will be crucial.
"We aim to place player agency at the core," Kalemba explains. "The next evolution of The Witcher will offer more tools for players to shape their experience."
Following Cyberpunk 2077's initial shortcomings and Phantom Liberty's recovery, The Witcher 4 represents CDPR's opportunity to demonstrate how lessons learned can push interactive storytelling forward. As the studio transitions to new technology while upholding its design philosophy, anticipation builds for how they'll continue honoring player choices in Ciri's next chapter.