Sony's ambitious games-as-a-service strategy falters, leading to the cancellation of nine projects. The company's 2022 announcement of twelve planned services by 2025 has dramatically backfired, leaving gamers frustrated and questioning Sony's direction.
Initially presented as an adaptation to the evolving gaming landscape, this strategy faced immediate backlash from a significant portion of the gaming community concerned about a potential shift away from single-player titles. Despite assurances to the contrary, Sony has now canceled nine of the twelve anticipated projects.
While the successful launch of Helldivers 2 provided a bright spot, high-profile casualties include The Last of Us: Factions, Spider-Man: The Great Web, and a God of War title in development at Bluepoint Games. Other canceled projects encompass Concord, Payback, a Bend Studio multiplayer game, a London Studio fantasy title, Twisted Metal by Firesprite, and a networking project from Deviation Games.
Cancelled Sony Games:
- Concord: Failed to meet expectations.
- God of War (Bluepoint Games): Development halted.
- Bend Studio Multiplayer Game: Project scrapped.
- The Last of Us: Factions: No longer in development.
- Spider-Man: The Great Web (Insomniac Games): Canceled.
- Twisted Metal (Firesprite): Development ceased.
- Unannounced London Studio Fantasy Game: Project terminated.
- Payback (Bungie): No longer in production.
- Deviation Games Networking Project: Canceled.
The cancellations primarily affect Sony's push into the games-as-a-service market, prompting criticism that the company prioritized trends over its core strengths. Projects from studios like Bend and Bluepoint are now facing significant delays, potentially years before seeing the light of day.