Respawn Entertainment reverses controversial Apex Legends Battle Pass changes after player backlash. The developer announced a U-turn on its proposed two-part, $9.99 battle pass system for Season 22, following significant negative feedback from the gaming community.
The original plan, introduced on July 8th, involved purchasing a premium battle pass twice per season, once at the beginning and again midway. This, coupled with the removal of the option to purchase the premium pass using in-game Apex Coins, sparked widespread outrage. Players criticized the change as a money grab and expressed their displeasure across various platforms, including Twitter (X) and the Apex Legends subreddit. The Steam page for the game was flooded with negative reviews.
Respawn responded swiftly, announcing on Twitter (X) that the original plan was scrapped. The Season 22 update, releasing August 6th, will revert to the previous system: a single 950 Apex Coin premium battle pass. Additional tiers, "Ultimate" at $9.99 and "Ultimate+" at $19.99, will also be available.
The developer admitted to poor communication surrounding the initial changes and promised improved transparency going forward. They emphasized their commitment to addressing player concerns, including cheat prevention, game stability, and quality-of-life improvements. Patch notes for Season 22, detailing stability fixes and other improvements, are scheduled for release on August 5th.
The reversal demonstrates the power of player feedback in influencing game development decisions. While the community welcomes the change, the incident highlights the importance of clear and proactive communication between developers and players. The upcoming Season 22 update will be closely watched as Respawn strives to rebuild trust with its player base. Images illustrating the original controversial battle pass scheme and the community's reaction are included [Image 1, Image 2, Image 3].