Remedy Entertainment's goal is to push the boundaries of the gaming industry. Inspired by Naughty Dog's work, particularly their renowned Uncharted series, the team at Remedy aspires to be "the European counterpart of this iconic firm," according to Kyle Rowley, the director of the acclaimed Alan Wake 2 video game. In an insightful interview on the Behind The Voice podcast, Rowley elaborated on how this inspiration shaped the development of Quantum Break and subsequently Alan Wake 2, stating, "We should aspire to be the European version of Naughty Dog."
The cinematic flair of Alan Wake 2, known for its stunning visuals and compelling narrative, clearly reflects this influence. The game's success has firmly established Remedy as one of Europe's premier studios. However, the team's ambitions extend beyond the realm of horror games. Naughty Dog has set a benchmark with their mastery of single-player cinematic experiences, with Uncharted and The Last of Us becoming integral to the PlayStation legacy. The latter, in particular, is hailed as one of the most decorated franchises in gaming history.
More than a year following its launch, Alan Wake 2 continues to receive regular updates that enhance gameplay across all platforms. These updates bring a range of improvements, with a significant focus on optimizing the game for the PS5 Pro. A new graphics option, dubbed "Balanced," has been introduced, which cleverly combines the PS5 Pro Performance mode with the PS5 Pro Quality mode. Additionally, minor adjustments to the graphic settings have been implemented to ensure a smoother framerate and a cleaner image. Alongside these enhancements, the latest update also addresses several minor bugs that affect gameplay, particularly within the Lake House extension.