A recent discovery on Reddit has uncovered a shocking bug in Marvel Rivals that puts players with less powerful computers at a significant disadvantage. The bug causes certain heroes to move slower and deal less damage if a player's FPS (frames per second) is low. Given the high hardware demands of Marvel Rivals, this issue essentially turns the game into a pay-to-win scenario, where players must invest in better PC components to compete effectively.
This bug is not an intended feature but a significant flaw. Developers may take some time to address it due to its complexity. The problem stems from the Delta Time parameter, a crucial element in game design that enables games to run smoothly regardless of frame rate. Fixing this issue will require careful attention to the game's underlying mechanics.
The heroes affected by this bug in Marvel Rivals include:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters experience reduced movement speed, lower jump heights, and diminished damage output. It's possible that other heroes might also be impacted by this issue. For now, the best advice for players is to optimize their FPS, potentially by reducing visual quality settings, to mitigate the effects of this bug until a fix is implemented.