inZOI promises a vast and diverse world, split into three distinct locations: the San Francisco-inspired Bliss Bay; the Indonesian-influenced Kucingku; and Dowon, a recreation of South Korean landmarks and culture, reflecting the game's developer, Krafton's heritage. This ambitious vision, coupled with the power of Unreal Engine 5, means a capable PC will be necessary for optimal gameplay.
Each city within inZOI will be populated by approximately 300 NPCs, engaging in realistic, real-time interactions throughout their daily routines. Random encounters and unfolding events will weave dynamic storylines, breathing life into the game world and creating unique, memorable player experiences.
inZOI's early access launch is set for March 28, 2025.