Crytek, facing challenging market conditions, announces layoffs impacting approximately 15% of its workforce, or 60 employees out of 400. While the company's successful title, Hunt: Showdown, continues to grow, Crytek states that maintaining its current operational structure is financially unsustainable.
Despite previous cost-cutting measures, including pausing development of Crysis 4 in late 2024 and reassigning staff to Hunt: Showdown, layoffs were deemed necessary for long-term viability. The affected employees, across various development and support teams, will receive severance packages and career support.
Crytek founder Avni Yerli's statement emphasizes the difficult decision, acknowledging the contributions of its talented team. The company remains committed to the continued growth and development of Hunt: Showdown, along with its CRYENGINE technology.
The announcement follows previous, unannounced work on a battle royale-inspired Crysis project, codenamed Crysis Next, which was ultimately scrapped in favor of Crysis 4, officially announced in January 2022. The Crysis franchise, known for its visually stunning graphics and demanding system requirements (famously prompting the question "But can it run Crysis?"), hasn't seen a new mainline entry since Crysis 3 in 2013, although remasters of earlier titles have been released. The future of Crysis 4 remains uncertain following this recent development.