Game Science's explanation for the absence of Black Myth: Wukong on Xbox Series S—namely, the console's limited RAM—has been met with considerable player skepticism. Studio president Yokar-Feng Ji cited the Series S's 8GB usable RAM (after accounting for system usage) as creating significant optimization challenges, requiring extensive expertise.
However, this justification has sparked considerable debate. Many gamers suspect an exclusive deal with Sony is the true reason for the omission, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles.
The timing of this revelation also fuels suspicion. Players question why the Series S's technical limitations are only now an issue, given the console's 2020 launch and the game's 2020 announcement. The announcement of an Xbox release date at The Game Awards 2023 further intensifies this scrutiny.
Illustrative player comments highlight the prevailing disbelief:
- "This contradicts earlier reports. Game Science announced the Xbox release date in December 2023—surely they knew the Series S specs then?"
- "Lazy developers and a mediocre engine are to blame."
- "I don't buy their explanation."
- "Games like Indiana Jones, Starfield, and Hellblade 2 run perfectly on Series S. The problem is the developers."
- "Just another excuse..."
The question of a Series X|S release for Black Myth: Wukong remains unanswered.