Game Informer's Legacy Ends: A 33-Year Run Concludes
GameStop's decision to shutter Game Informer, a prominent gaming publication with a 33-year history, has sent shockwaves through the gaming community. This article explores the announcement, the magazine's impactful journey, and the emotional responses from its staff.
The Unexpected Closure
On August 2nd, Game Informer's Twitter (X) account delivered the devastating news: immediate closure of both the print magazine and its online presence. This abrupt end to a 33-year legacy left fans and industry professionals reeling. The announcement acknowledged the magazine's long history, from the early days of pixelated games to today's immersive titles, expressing gratitude to its loyal readership. However, the heartfelt message couldn't mask the reality of the situation.
Employees learned of the closure and subsequent layoffs in a Friday meeting with GameStop's VP of HR. The suddenness of the decision left them with little time to process the news, and issue #367, featuring a Dragon Age cover story, will be its last. The entire website has been removed, replaced with a farewell message, effectively erasing decades of gaming history from the internet.
A Look Back at Game Informer's History
Game Informer (GI), an American monthly video game magazine, provided readers with articles, news, strategy guides, and reviews of video games and consoles. Its origins trace back to August 1991 as an in-house newsletter for FuncoLand, before its acquisition by GameStop in 2000.
The online presence, GameInformer.com, launched in August 1996, offering daily news and articles. After GameStop's acquisition, the original site was briefly closed, only to be relaunched in 2003 with a redesigned interface and expanded content, including a review database and subscriber-exclusive features.
A major website redesign in 2009 introduced new features, such as a media player and user review capabilities, coinciding with a redesign of the print magazine. The popular podcast, "The Game Informer Show," also debuted at this time.
However, GameStop's financial struggles in recent years, coupled with internal management issues, negatively impacted Game Informer. Despite a temporary resurgence in GameStop's stock, job cuts continued, impacting Game Informer's staff annually. The decision to remove physical copies from its rewards program, followed by the recent resumption of direct subscriber sales, hinted at potential changes, but ultimately, closure was the outcome.
Employee Reactions and Industry Mourning
The abrupt closure has devastated Game Informer's employees. Social media became a platform for expressing shock, grief, and frustration over the lack of notice. Former staff members, some with decades of service, shared memories and voiced their anger at the loss of their contributions to gaming journalism.
The gaming community and industry figures expressed their condolences and acknowledged Game Informer's significant contribution to the industry. Comments from Konami and former staff members highlighted the impact of the magazine and the emotional toll of its sudden demise. Even the observation that ChatGPT could generate a similar farewell message underscored the impersonal nature of the decision.
Game Informer's closure represents a significant loss for gaming journalism. Its 33-year legacy, providing in-depth coverage and insights, will be remembered by its readers and the industry it served. The sudden shutdown serves as a stark reminder of the challenges facing traditional media in the digital age.