Call of Duty's Teenage Mutant Ninja Turtles crossover is sparking outrage among players due to its exorbitant cost. Unlocking all the themed items could set players back a hefty $90 in COD Points. This has led to a significant portion of the community demanding Activision make Black Ops 6 free-to-play.
Activision revealed the Season 02 Reloaded content, including the TMNT crossover, launching February 20th. Each turtle (Leonardo, Donatello, Michelangelo, and Raphael) boasts a premium bundle, likely priced at 2,400 COD Points ($19.99) each – totaling $80 for the complete set. Adding insult to injury, a premium event pass costing 1,100 COD Points ($10) is also available, featuring Splinter and other cosmetics; Splinter is exclusively obtainable through this paid pass. The free track offers a couple of Foot Clan soldier skins.

The crossover focuses heavily on cosmetics, with no gameplay-altering items. Many players argue this is easily ignorable, but the high cost continues to fuel criticism. The community views the premium event pass, the second of its kind in Call of Duty, as a blatant monetization tactic mirroring free-to-play titles.

Reddit user II_JangoFett_II summed up the sentiment: “Activision casually glossing over the fact that they want you to pay $80+ for the 4 Turtles, plus another $10+ for the TMNT event pass rewards… DESPICABLE!” Others echoed this frustration, highlighting the shift towards frequent event passes and the loss of free, valuable cosmetic rewards. One player humorously noted the Turtles' lack of firearms, questioning the crossover's logic.
Activision's monetization strategy for Black Ops 6 includes a base battle pass (1,100 COD Points/$9.99), a premium BlackCell option ($29.99), and a continuous stream of purchasable cosmetics. The TMNT crossover, with its premium pass, adds another layer to this already extensive system. Players are voicing concerns about the cumulative cost of the game itself, the battle pass, and now these additional event passes. Many believe a free-to-play model, encompassing the campaign and multiplayer, would be a more justifiable approach.
Activision's aggressive monetization isn't new, but the introduction of premium event passes, debuting with the Squid Game crossover, has pushed many players to their breaking point. The standardized monetization across the $70 Black Ops 6 and the free-to-play Warzone further exacerbates the issue. What might be acceptable for Warzone isn't necessarily acceptable for a full-priced title.
The calls for a free-to-play Black Ops 6 multiplayer stem from this perceived disparity. Each microtransaction pushes the game closer to the model of Fortnite, Apex Legends, and Warzone. Despite the criticism, Activision and Microsoft will likely maintain their current strategy, given Black Ops 6's record-breaking launch and sales figures. The game's financial success is undeniable, justifying the current monetization approach from a business perspective.