Hopetown, a nonlinear RPG from Longdue Games, offers a unique narrative-driven experience. Founded by former employees of ZA/UM, Rockstar Games, and Bungie, the studio has unveiled its debut title, a spiritual successor to Disco Elysium. The game plunges players into the role of a journalist waking up with a brutal hangover in a remote mining town. Unraveling the events of the previous night, players must navigate escalating local tensions, deciding whether to mediate or exacerbate the conflict.
Screenshots showcase a dialogue-rich gameplay experience where player choices profoundly shape the narrative. Multiple character archetypes are available, each providing distinct dialogue options and approaches to conversations. For instance, interacting with an elderly woman feeding pigeons allows players to choose their tone, directly influencing the interaction's outcome.
Longdue Games is preparing a Kickstarter campaign to fund Hopetown’s development, with a dedicated page already live on the platform. While a release date remains unannounced, anticipation is high among fans of narrative-focused RPGs.
Hopetown isn't the only game drawing inspiration from Disco Elysium. Dark Math Games and Summer Eternal are also developing their own psychological RPGs, adding to the growing interest in this genre.