Xenoblade Chronicles X: Definitive Edition Unveils New Story Details in Latest Trailer
A new trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insights into the game's narrative and characters. The original game's cliffhanger ending is addressed, with the new edition promising added story content to potentially resolve the lingering questions. The 2015 Wii U release is getting a significant upgrade for the Nintendo Switch.
The trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events leading to humanity's arrival on the planet Mira. Gameplay footage showcases the Definitive Edition's updated presentation, adapting the experience from the Wii U's GamePad reliance to the Switch's interface.
Created by Monolith Soft's Tetsuya Takahashi, Xenoblade Chronicles is a celebrated JRPG series exclusive to Nintendo platforms. The original Xenoblade Chronicles initially had a limited release, but thanks to the fan-driven Operation Rainfall campaign, it gained a Western audience. The series' success spawned sequels Xenoblade Chronicles 2 and Xenoblade Chronicles 3, as well as the spin-off Xenoblade Chronicles X. The XCX: Definitive Edition will complete the series' availability on the Nintendo Switch.
The trailer highlights the game's core premise: In 2054, Earth is caught in an intergalactic war, forcing a group of survivors to flee aboard the White Whale ark. Their perilous journey ends with a crash landing on Mira, resulting in the loss of the Lifehold—crucial technology keeping most passengers in stasis. The player's mission is to recover the Lifehold before its power depletes.
Expanded Narrative and Streamlined Gameplay
The Definitive Edition promises to expand upon the original's incomplete narrative with new story segments. The game is a vast RPG, tasking players with not only the primary BLADE mission (finding the Lifehold) but also exploring Mira, deploying probes, and combating various creatures to secure humanity's new home.
The Wii U version heavily utilized the GamePad, functioning as a dynamic map and interaction tool. The Switch version seamlessly integrates these features. The GamePad's functionality is now accessible through a dedicated menu, with a mini-map added to the upper-right corner of the screen, consistent with other Xenoblade titles. Other UI elements have been relocated to the main screen, maintaining a clean interface. While this adaptation might subtly alter the gameplay experience, the overall presentation seems improved.