The highly anticipated 0.3.4 update for Schedule I, the viral drug dealer simulator, has been released by developer Tyler after a short testing phase. This update, detailed in the Steam patch notes, marks the first major content expansion since the game's explosive early access launch on Steam on March 24.
In a post on Steam, Tyler expressed regret over the delay in the update's release, explaining, "I'm still ironing out the update/testing process." He reassured players that future updates would be smoother and more timely, starting with larger monthly updates from next month.
Looking ahead, Tyler outlined his priorities for the game, which include ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also mentioned his goal to optimize the game and achieve Steam Deck verification, using it as a performance benchmark.
For those eager to dive deeper into Schedule I, IGN's Schedule I guide offers comprehensive insights into the game's mechanics, from mixing recipes and creating profitable blends to accessing console commands and engaging in multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell almost anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for now but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for collection.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Enhanced phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added extra null and validity checks.
- Supplier meeting icons in the map app now display the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Schedule I soared to the top of Steam's sales charts upon its launch, surpassing even major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, fueled by its viral spread across social media, Twitch, and YouTube. In the game, players evolve from a small-time drug dealer to a kingpin, managing the manufacture and distribution of various drugs in the gritty city of Hyland Point. Players can expand their empire by acquiring properties, businesses, and hiring employees.
Developed and published by TVGS, the Australian indie studio led by Tyler, the game's launch has been described as "amazing but pretty overwhelming." In a Reddit post, Tyler shared his surprise at the game's reception, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."