Home News Helldivers 2’s First Big Update of 2025 Lets You Emote While Ragdolling Once Again, Tweaks Balance, and More

Helldivers 2’s First Big Update of 2025 Lets You Emote While Ragdolling Once Again, Tweaks Balance, and More

Author : Eleanor Update:Feb 21,2025

Helldivers 2's substantial 2025 update, patch 01.002.101, is now live, introducing significant gameplay adjustments and bug fixes. This over 5GB patch extends the gas duration from spray weapons, restores emoting during flight or ragdoll states, and implements numerous balance changes.

With Helldivers 2 approaching its first anniversary and the Illuminate faction adding a fresh dynamic, players are eagerly anticipating the next chapter in the Galactic War narrative. The update's considerable size hints at potential unannounced content additions beyond the documented fixes and balance tweaks.

One particularly noteworthy fix deserves special mention:

Resolved a peculiar visual glitch affecting the Stalker's tongue (details remain undisclosed).

Here's a breakdown of the patch notes:

Balance Changes:

  • General: Increased spray weapon gas effect duration to 10 seconds (from 6). Implemented a despawn timer for Illuminate dropship wreckage to prevent path obstructions.
  • Helldiver: Jogging while carrying two-handed items (barrels, SEAF Artillery Rounds) is now permitted.
  • FRV: Grenade and stratagem deployment while leaning from the FRV is now enabled. FRV handling, particularly cornering, has been refined.
  • Sidearms: Increased starting magazines to 3 (from 2) and spare magazines to 5 (from 4).
  • Stratagem Support Weapons (TX-41 Sterilizer): Removed crosshair drift recoil and reduced camera climb recoil. Increased gas effect duration to 10 seconds (from 6).
  • Armor Passives (Siege Ready): A bug granting extra ammo to all weapons (not just primaries as intended) will remain unfixed for now, pending further evaluation. The Armory description will be updated later.
  • Backpacks (AX/TX-13 “Guard Dog” Dog Breath): Reworked for improved effectiveness and unique gas mechanics. Ammo conservation is prioritized by targeting only non-gassed enemies. Targeting logic now originates from the Helldiver's position, with a range increase to 20m (from 10m). Gas effect duration increased to 10 seconds (from 6).
  • Stratagems (MD-6, MD-I4, MD-17 Anti-Personnel/Incendiary/Tank Mines): Cooldown reduced to 120 seconds (from 180). Damage increased significantly. Mine deployment spread widened by 20% to reduce chain explosions.
  • SH-20 Ballistic Shield Backpack: Now blocks melee attacks until destroyed.

Fixes:

  • Top Priority: Emoting is re-enabled during falls/ragdolling (without fall damage reduction). Illuminate spawner ship shields now take impact grenade damage. Collision gaps within Illuminate spawners are fixed. Health packs fully restore stims. High-damage weapons now detonate Hellbombs.
  • Crash Fixes: Numerous crash fixes addressing various scenarios, including mission aborts, hot-joining, emote switching, fires, drop-in sequences, reloading, armor changes, tutorial completion, extraction, projectile fire, and host disconnections.
  • Social & Matchmaking: Improved matchmaking for regional proximity. Matching with similar difficulty lobbies is enhanced. Chat history persistence is fixed.
  • Weapons & Stratagems: Emplacement retention during text chat is fixed. Arc weapon accuracy against Impaler tentacles is improved. E/AT-12 Anti-Tank Emplacement armor penetration tag is corrected. Stratagem turrets no longer target Illuminate Tesla Towers. Melee weapon physics are adjusted. B-1 Supply Pack stim functionality is restored.
  • FRV: FRV reinforcement prevents minor collisions from causing explosions. Camera improvements enhance visuals and prevent underground sticking. Rooftop drops are reduced. Non-QWERTY keyboard support is added. Enemy launch distance from FRV impacts is adjusted.
  • Helldiver: Fixes for ragdolling into FRVs, civilian car traversal, ground sliding after blasts, prone gliding animation, and pickup animations.
  • Enemies: Stalker tongue visual bug is fixed. Enemy reactions to missed shots are improved.
  • Miscellaneous: Various audio, civilian pathfinding, visual, and other miscellaneous fixes are included.

Known Issues:

  • Top Priority: Black box terminal clipping, DSSP pathfinding, Evacuate Colonists mission pathfinding, Dolby Atmos on PS5.
  • Medium Priority: Pelican-1 extraction issues, explosive ragdolling, cape display, "This is Democracy" emote issues, Guard Dog ammo display, Barrager Tank stats, LAS-5 Scythe zoom, charge-up weapon firing.

This update significantly improves Helldivers 2's gameplay experience and stability. While some issues persist, the extensive fixes and balance adjustments mark a considerable step forward.

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