Choosing the best classes in *Xenoblade Chronicles X Definitive Edition* can feel daunting with the extensive variety available and the time required to master new weapon skills. While nearly any class can be effective in this RPG, some stand out as particularly advantageous. However, if you find yourself drawn to your starting class, rest assured, it's one of the most versatile options in the game.
Our *Xenoblade Chronicles X Definitive Edition* classes guide highlights the five best classes, detailing why they deserve your attention.
Drifter
In *Xenoblade Chronicles X*, you're encouraged to move away from the Drifter class once you reach rank 10, but this starting class remains exceptionally versatile and useful throughout the entire game. For fans of the original *Xenoblade Chronicles*, Drifter can be thought of as a Shulk equivalent, albeit with a more limited skill set. This class provides access to a range of debuff and offensive arts, including abilities that stagger and topple enemies, and even one that regenerates your health, reducing your dependency on potentially unreliable party healers.
Drifter employs assault rifles for potent ranged attacks and knives for strong melee strikes, ensuring you're well-equipped for any combat scenario. Moreover, Drifter boasts the highest number of skill slots among all classes, making it an excellent choice even if you experiment with other classes. Mastering new skills with other classes is beneficial, but returning to Drifter allows for extensive customization to suit your playstyle.
Full Metal Jaguar
Full Metal Jaguar, Elma's class, is a high-risk, high-reward option. It thrives on maintaining low HP to amplify your power. When your HP dips below 50 percent, Full Metal Jaguar enhances your critical hit rate, and a skill ensures you're frequently at this risky threshold by reducing your health upon attacking. The Ghost Factory skill aids your allies in evading attacks, while Electric Surge inflicts ether damage, a rare trait among melee classes. Even the class's basic skill, Shadowstrike, packs a punch, making Full Metal Jaguar a formidable choice.
Duelist
Duelist excels as a self-sufficient close-range combatant but is equally adept at handling ranged encounters. Armed with a longsword and an assault rifle, this class offers an upgraded version of the Drifter's weaponry. Duelists access a diverse skill set, including Last Stand, which converts your TP into a boost for the party's TP, perfect for setting up powerful attacks.
Soul of the Samurai enhances basic attacks with area-of-effect capabilities, and True Stream Edge recovers TP when your morale is high. However, Blossom Dance stands out as one of the game's premier skills, staggering enemies, setting them up for toppling, and bypassing their resistances, making it an invaluable asset in battle.
Mastermind
If controlling enemy behavior appeals to you more than dealing direct damage, Mastermind is an ideal choice. While its arts may not match the Duelist's in raw power, they significantly ease the challenge of prolonged battles against formidable foes. Mastermind can strip enemies of their buffs and, at level seven, learns a skill that lowers enemy debuff resistance upon hitting them. Additionally, it offers abilities that increase TP and a capstone art that inflicts the virus effect. Mastering this class requires keen attention to battle dynamics, but the payoff is well worth it.
Galactic Knight
While often associated with Skell users, Galactic Knight offers substantial benefits beyond piloting giant robots. This class can remove debuffs, heal allies, and deliver heavy, specialized damage. Galactic Knights can also shorten their own cooldowns by executing melee combos. For Skell users, this class provides abilities that restore appendage HP and boost combat power without any prerequisites, making it a versatile and powerful choice.