The modder known as Dark Space, who created a playable version of the Grand Theft Auto 6 map within Grand Theft Auto 5, has halted all work on the project following a takedown notice from Take-Two, the owners of Rockstar Games.
Dark Space's mod, which was freely available for download, was based on leaked coordinate data and official trailer shots of GTA 6. The mod gained significant attention in January, attracting GTA fans eager to explore a fan-made interpretation of the forthcoming game, set to launch on PlayStation 5 and Xbox Series X and S this fall.
The situation escalated last week when Dark Space received a copyright strike notification from YouTube, prompted by a removal request from Take-Two. Multiple copyright strikes could lead to the termination of his YouTube channel. In response, Dark Space proactively removed all download links to his mod, despite not being directly requested to do so by Take-Two. He also posted a video on his channel criticizing Take-Two's actions, suggesting that the accuracy of his mod's representation of the GTA 6 map might have been the reason for the takedown.
In an interview with IGN, Dark Space expressed a philosophical acceptance of the situation, noting that he anticipated such a response from Take-Two given their history of similar actions against fan projects. He believes that his mod, which utilized data from an online GTA 6 community mapping project, may have spoiled the surprise of the game's map for players.
Dark Space has now completely ceased work on the mod, recognizing that Take-Two is determined to prevent its existence. He plans to focus on creating other content that his audience might enjoy, steering clear of further GTA 5 mods related to GTA 6 due to the perceived risks.
Concerns are now growing that the GTA 6 community mapping project could be the next target for Take-Two. IGN has reached out to the project's organizers for their comments on the situation.
Take-Two's history of enforcing copyright includes recent actions against the 'GTA Vice City Nextgen Edition' YouTube channel, which attempted to port the 2002 game into the 2008 GTA 4 engine. A former Rockstar developer, Obbe Vermeij, defended Take-Two's actions, stating that the company is protecting its business interests. He noted that while it's understandable for companies to take down mods that compete with their products, they have been allowing non-competitive mods to continue.
As fans await the release of GTA 6, they can stay updated with IGN's coverage on related topics, including insights from a former Rockstar developer on potential delays, comments from Take-Two's CEO on the future of GTA Online, and expert opinions on the performance of GTA 6 on the upcoming PS5 Pro.
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